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Updated various scripts to handle settlement renaming and AI boosts when Rome is invaded.Changed up Iberian Archery Range to add experience to peltasts and slingers.
![total war rome remastered mods total war rome remastered mods](https://media.moddb.com/images/mods/1/51/50815/haven_sentinels.jpg)
Updated various graphics to have custom faction graphics or just to be HD.Added 2 regions in Italy and added troops to various factions for game balancing (welcome to Narnia).Updated faction descriptions for the German factions.Fixed memory loss issue that was related to having too many factions (removed 4 Italic rebel factions - no civil wars for the Italians - Romans still have rebels).More Regions, Balancing, and Historical updates.Added Punic Wars and Socii War events that will ruin Rome.Adjusted population system (much larger thresholds).Added and updated buildings (mainly Iberian and Italic ones).Added several units (mainly to the Italic factions).Fixed graphics glitch and campaign descriptions.Adjusted population system (much larger thresholds for all factions).Updated buildings (Italic, Greek, and Thracian).Added Greek Thorakitai (elite tier 4 Greek troops on par with legionaries).Fixed graphics glitch (barbarian cavalry and romans_julii assassin) and campaign descriptions.Improved battle AI tactics, distance calculation, and timings (lots of testing).Added more campaign descriptions and localizations.Hopefully resolved some strat and battle model issues that will improve game stability.Native culture/religion boosts to work or contend with.Added more campaign map previews on the faction selection screen (courtesy of milkerman).Resolved more strat and battle model issues that will improve game stability.Added population and buildings to various settlements.Added language support for all playable languages.
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Total war rome remastered mods mod#
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